Interfaces

BlurProps

Properties

blur?

optional blur?: Animated<number>;

Gaussian sigma for both axes; blurX/blurY override it per axis. Animatable.


blurX?

optional blurX?: Animated<number>;

blurY?

optional blurY?: Animated<number>;

ref?

optional ref?: NodeHandle;

A handle from useNode(), for patching this filter without a render.


tileMode?

optional tileMode?: TileMode;

How the kernel samples outside the drawing. Defaults to 'decal'.

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