Interfaces
FrameLike
What useCameraFrame needs of a frame, structurally - so it works for
a VisionCamera Frame and for any other producer, and costs this package no
dependency on either.
Properties
height
height: number;isMirrored
isMirrored: boolean;orientation
orientation: string;pixelFormat
pixelFormat: string;width
width: number;Methods
dispose()
dispose(): void;Returns
void
getNativeBuffer()
getNativeBuffer(): NativeBufferLike;