Interfaces

FrameLike

What useCameraFrame needs of a frame, structurally - so it works for a VisionCamera Frame and for any other producer, and costs this package no dependency on either.

Properties

height

height: number;

isMirrored

isMirrored: boolean;

orientation

orientation: string;

pixelFormat

pixelFormat: string;

width

width: number;

Methods

dispose()

dispose(): void;

Returns

void


getNativeBuffer()

getNativeBuffer(): NativeBufferLike;

Returns

NativeBufferLike

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