Interfaces
MeshViews
Extended by
Properties
colors
colors: Float32Array;r, g, b, a per vertex in 0..1; empty unless reserved.
indices
indices: Float32Array;One float per index; empty unless maxIndices was given.
positions
positions: Float32Array;x, y per vertex.
textures
textures: Float32Array;u, v per vertex, in image pixels; empty unless reserved.