Interfaces
SceneTarget
Anything a Scene can drive: a mounted canvas (TgfxViewRef) or an
offscreen surface. The buffer passed to setScene is only valid for the
duration of the call; the target must copy what it keeps.
Methods
setScene()
setScene(scene: ArrayBuffer, strings: string[]): void;Parameters
scene
ArrayBuffer
strings
string[]
Returns
void
setStringValues()?
optional setStringValues(indices: number[], values: string[]): void;Parameters
indices
number[]
values
string[]
Returns
void
setValues()
setValues(values: number[]): void;Parameters
values
number[]
Returns
void